Super Smash Bros Brawl Little Mac Hack

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When Nintendo announced that every fighter in Smash Bros. history would be playable in Super Smash Bros. Ultimate, fans everywhere probably didn’t consider how long it would take to actually obtain all 70-plus fighters. Thankfully, it doesn’t take that long to begin smashing with your favorite mains. You will, however, need to put in some effort.

In Super Smash Bros. Ultimate, Nintendo one-ups Marvel to create the most ambitious crossover in video game history. Characters spanning Nintendo’s entire IP catalog, from Super Mario, The Legend of Zelda, Splatoon, Fire Emblem, Donkey Kong, and Pokémon, to even third-party publishers like Capcom, Square Enix, Sega, and Namco, all collide to battle for supremacy.

There are a lot of characters in this thing, and it will take some effort to unlock them all. On the upside, unlike Smash games of yesteryear, the process has been streamlined. There’s no more need for 90-minute matches or struggling to complete Classic Mode on hard — you just need to play to your heart’s content until every fighter is yours.

Here’s how to unlock every fighter in Super Smash Bros. Ultimate, including a trick to obtain them as quickly as possible.

Wait, what Smash Bros Ultimate characters can I play with from the start?

As soon as you start the game, players have access to Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Fox, and Pikachu. These were the first eight playable fighters ever in the series, which began in 1999 on the Nintendo 64. And these are the characters you’ll need to sharpen your skills with if you wish to unlock your newer favorites, like Ridley or Little Mac.

Great. So how do I unlock more fighters?

As veteran Smash Bros. players know, unlocking fighters means challenging the game’s artificial intelligence to a one-on-one, no-frills battle and defeating them in order to unlock new fighters.

This is called the “Challenger’s Approach,” and the stakes are high due to the fact that if players lose, they fail to unlock the character. Players can always try again, but it’s not as simple as it sounds.

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There are four known methods to fighting unlockable characters.

Method 1: Play the game!

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At the Nintendo Direct unveil for Super Smash Bros. Ultimate, director Masahiro Sakurai said the process to unlock fighters has been “streamlined.” What that means is that players just need to play the game in order to initiate a Challenger’s Approach for a locked fighter.

Understand that “play the game” does not mean just messing around with the menus until a Challenger’s Approach is prompted. Players have to actually play, be it smash battles (player versus CPU, or player versus player) or Classic Mode on any difficulty. Fans on Reddit have also determined there is a minimum 10 minute quota of actual game time in order to prompt a new challenger.

The game also appears to recognize command inputs that tell whether or not folks are actually playing. So you can’t just set up a 10-minute match and then sit back and let the clock run down. This is unconfirmed, but look, there are worse ways to get what you want when you’re playing what is arguably the greatest party game of all time.

A “hint” provided in the game’s loading screens suggest playing smash battles with friends will unlock characters more quickly. It is difficult to actually determine if this is true, as Challenger’s Approach prompts seem to generate just as quick when playing alone.

The game’s selection of locked fighters also appears to be random. From my personal experience, I was able to fight and unlock newcomers like Simon Belmont and King K. Rool before getting the chance to take on Captain Falcon, a mainstay since the very first Smash Bros. game.

Method 2: “Game” the game.

Some have determined a way to “game” the unlock process. Given that Nintendo wanted to “award” players every time they started up Ultimate, the workaround below basically tricks your console and software.

  1. After playing a Challenger’s Approach, win or lose, close the game by pressing the Home button and pressing X to quit the software.
  2. Reopen the game.
  3. Create a new Smash ruleset, with a stock of one (1) life for the fastest possible game. Choose your best fighter or Meta Knight and you should win, easy-peasy.
  4. Close out the post-match victory screen and you should be prompted with a new Challenger’s Approach. Defeat the CPU.

The trick above is seen as the speediest way to satisfy Nintendo demands that you play the game and satisfy players who want all the fighters as quickly as possible.

Method 3: World of Light

“World of Light” is the new single-player campaign of Super Smash Bros. Ultimate. It’s a spiritual successor to the still-great Subspace Emissary of Super Smash Bros. Brawl released in 2008 on the Nintendo Wii. During the adventure, players will encounter characters and “awaken” them from the clutches of “Galeem,” the new villain introduced in Ultimate.

The upside to World of Light is that it’s a lot of fun! There’s a new “Spirits” system that is a hoot to learn. There are battle stipulations that ensure no one fight plays the same, and big boss fights that can be a real challenge.

The downside to World of Light is that if you’re playing just to unlock fighters, it can feel like a chore. World of Light is a big time investment and is simply not the speediest way to unlock fighters.

Luckily, there are unlimited chances to unlock in World of Light, as players can quickly begin a rematch should they lose, which you can’t do in any other game mode.

Also, unlocking fighters in World of Light means unlocking them across the entire game. But fighters unlocked outside WOL are still not playable in the story-based adventure until you find and defeat them on the map.

Method 4: Rematch!

We’ve already explained that winning a Challenger’s Approach means unlocking the new character. But if players lose, there is one more opportunity in the form of a rematch that slightly tips the scales to the player’s advantage.

After losing a Challenger’s Approach, you can rematch via the “Games & More” menu, underneath the “amiibo” menu option. It’s in the shape of a gold saloon-style door.

When it’s there, players are allowed to rematch the characters they previously lost to in the same order they challenged in. The advantage players get is that they’re allowed to pick their own fighter, rather than play with the one they were using when the challengers first showed up. So if you caught an unlucky break and were forced to fight with a character you’re terrible with, the rematch function allows you to actually pick Meta Knight anyone you want.

We don’t know exactly how and when the rematch option becomes available. It only shows up after you’ve unlocked one or two fighters first, and only then it reappears after some substantial play time. And possibly only with a backlog of two or more fighters if players were defeated multiple times. The rematch also disappears if players fail again, forcing them back to square one. So pick your fighter carefully.

Happy smashing!

Super Smash Bros. Ultimate is now available on Nintendo Switch.

Related video: 25 minutes of ‘Super Smash Bros. Ultimate’ goodness.

Note: This website does not support piracy, and the officially supported methods all require a legitimate copy of the game. Additionally, this website does not support any modification to the Wii system, and encourages users to use the 'Hackless' method of loading.


The Full Codeset takes advantage of all that Project M has to offer. However, for WiFi and replays to function properly, the WiFi-Safe set must be used. The WiFi-Safe set does not differentiate between L/R lightpress and full press or have C-stick buffering, nor does it have Stock Control or Stage Strike. The PMDT recommends you play with the Full Codeset unless you're specifically using WiFi/Replays. You may switch between these two builds simply by replacing RSBE01.gct, the menu2 folder, and the system folder.

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  • The downloads below are for NTSC Brawl Discs and Wii's only.
  • Your SD card must be less than or equal to 2 GigaBytes in capacity to use Project M. Note: The Project M installation includes both music and textures as part of the standard package. If you have custom content on your card, it will be overwritten.


This content is hosted by Project Mirror. Project M Lightning Mirror does not endorse this website and vice-versa.



Please follow the instructions below. Note: The instructions are for the Hackless method. If you're using a Homebrew method, simply delete any previous version of Project M, extract the files to your SD card then boot Homebrew and select the Project M Launcher. If you are using the Installer, you will prompted to select a package to download.

  • Delete any custom Brawl stage files on your Wii and SD Card! Don't assume that because you haven't made any there aren't any; 3 custom stages are included with a new savefile of Brawl.
  • Delete any previous version of Project M from your SD Card and make sure the card itself is not named 'Project M' or any derivative thereof.
  • Unzip the file and open the folder that comes out, or use the Installer to download and generate the folder instead.
  • Move the contents of that folder to your SD Card.
  • Remove any Gamecube Memory Cards.
  • Boot up Brawl and go to the Stage Builder.
  • The Project M Launcher will boot; select Launch Game.
  • You will see a straploader saying Project M 3.6. Additionally, if your menu image looks like the image below, then go ahead and play and enjoy Project M!

Example of correct menu image


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If you are having any trouble with the installers (i.e. your game isn't loading the hackless option or the menus/character edits are not showing up, first read our official troubleshooting guide. If after you've gone through the guide and you are still having problems, ask for help on our Help and Support forum!

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